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Suitable for students who have completed the advanced level of another programming language or the second level of Computer Programs and Games.

Experience the ultimate merger of two worlds as we connect Python with Minecraft. Learn how to take control of the Minecraft world by programming with Python, building anything from a large house to a roller coaster or a parkour track.

  • 14 Lessons (Once or twice per week)

  • 2 x 45 min (Lesson)


Per Installment 512.00 AED

or

one time payment (discount 189AED) 2,883.00 AED


Do you have any questions?

Intro

Our one-level course is conducted entirely in Python. Through hands-on practice, students will learn the basics of Python while creating new elements in Minecraft. Upon completion, participants will receive a certificate of participation. Our online classes are not just another webinar or YouTube course. With personalized support, students can ask questions and receive real-time feedback from the teacher, who has access to each student's screen. Discover the power of Python and Minecraft in our innovative online classes.

Plan of the course

The aim of the lesson is to introduce the student to Python through Minecraft. Learning about variables, downloading and setting the player's position. Participants will be introduced to the MakeCode platform.
The aim of the lesson will be to learn the commands that will allow you to create both single blocks and complex solids and shapes.
The aim of the lesson will be to learn about the events that will allow you to create a structure using chat.
The aim of the lesson will be to learn the mechanisms responsible for the appearance of various types of mobs and items in the game with the use of loops.
The aim of the lesson will be to create a battle arena and program the game: a leveling system, player's equipment, improvements.
The aim of the lesson will be to create an extensive track where various obstacles await the player. Participants will be familiarized with the conditional instruction.
The aim of the lesson will be to continue and expand the project from previous classes.
The aim of the lesson will be to learn about the constructor that facilitates building complex structures in the game. This tool will allow you to design stages that require good dexterity and reflexes from the player.
The aim of the lesson will be to continue and expand the project from previous classes.
The aim of the lesson is to get to know the agent - a personal assistant in Minecraft.
The aim of the lesson will be to design an extensive game. The participants will have to jointly defend the castle against the invaders using all the techniques known so far.
The aim of the lesson will be to continue and expand the project from previous classes.
The aim of the lesson will be to revise the material learned during the semester.
The aim of the lesson will be to introduce participants to the subject of the next programming course. Getting to know the Roblox Studio platform.